Pablo's journey into app development started with a simple, heartfelt idea. Inspired by the physical card game rummy that his mother and grandmother cherished, he decided to create a digital version for them. In 1998, as a personal project, he built a PC game he called Skip 98. The positive feedback from his family and other players fueled his creative drive and he eventually ported it to a web app and, from 2012, developed a mobile app for both Android and iOS. This early success pushed him to continue improving the game, and his dedication soon transformed a family project into an app with a global audience.
The lessons learned from his app development work have even helped him grow in his corporate career as a technology leader. Pablo credits this side project with keeping his skills sharp and his passion alive.
"I've learned to do a little bit of everything," he says, from coding and design to marketing and monetization. He also gets help from his family, with his wife providing Russian translations for the Russian-speaking market in Europe and Central Asia and his daughters assisting with art and design.